Tether logoTether Minecraft licensing

Documentation

How to use Tether to license your Minecraft plugins.

Getting started

1. Create an account and a workspace. 2. Add a product for each plugin. 3. Issue licenses to customers. 4. Call the verification API from your plugin when it starts.

Products

Each plugin is a product. The slug is used by the API and should be stable. Version rules can pin or require a minimum plugin version.

Licenses

Licenses carry a key, expiry, activation limit and IP limit. Activation counts are tied to a stable fingerprint from the server running the plugin.

Verification

POST /api/verify with the license key, fingerprint, server name and plugin version. The response returns valid, code, entitlements and expiry.

POST /api/verify Content-Type: application/json { "key": "TETH-XXXX-XXXX-XXXX", "fingerprint": "paper-server-id", "serverName": "play.example.com", "version": "1.21.4", "address": "203.0.113.10" }

Java plugin

Add a small check to your plugin on startup. Store the returned status and disable the plugin if the license is not valid.

TetherClient tether = TetherClient.builder() .endpoint("https://your-tether.example/api/verify") .build(); Verification result = tether.verify( licenseKey, plugin.getDescription().getVersion(), serverFingerprint ); if (!result.valid()) { getLogger().warning("License check: " + result.reason()); getServer().getPluginManager().disablePlugin(this); }

Discord

Set the Discord guild ID in Integrations, then register the interaction URL in the Developer Portal. The bot responds to /license commands.

API

Management endpoints use an API key. Create one in API keys and send it as a Bearer token. Verification does not require an API key.

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